ragamuffins: (Default)
Ragamuffins of Glymmer ([personal profile] ragamuffins) wrote2019-03-09 11:35 am
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APPS

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Applications are currently CLOSED

✬ Glymmer is an invite-only game for the time being! For more information on the invite system, please visit the invite page.

✬ Apps are always open! However, I as the mod reserve the right to close them again if we get close to the game cap, or for any other reason. If I do that, I will make sure to clearly announce it in advance so everyone can plan for it.

✬ Apps will always be processed on the Saturday after they're submitted. If I for some reason cannot process apps that Saturday, then I will announce this on Plurk and process them on Sunday instead. Regardless, they should be processed every weekend!

✬ Currently, there is a game cap of 50 characters and a cast cap of 5 characters. Franchises (such as separate Final Fantasies and Personas and Marvel) will be considered separately for now. These caps are flexible and I will revisit them later on.

✬ We are currently accepting apps for fandom characters, OCs, and AUs of fandom characters (both canon and player made). We are not accepting apps for PG/CRAUs at this time.

✬ Doubles of characters are allowed so long as one version is appreciably different than the other version. We allow up to two versions of the same character to exist in the game at once. For example, Peter Parker from MCU and the Peter Parker from Spider-Man: Into the Spider-Verse would both be appable. So would canon Sora from Kingdom Hearts, and a player made AU where Sora never got the keyblade. The mods will be the one to determine whether the two version of a character are different enough to be appable. If you're not sure, you can ask!

✬ In a case where someone wishes to app a double into the game, they may do so only with permission from the player already in the game. If that player says no, please respect this! Doubles are so much fun (speaking from experience) but are only fun if all players are on board with it.

✬ Apps for historical characters will only be allowed if they are from a highly fictionalized take on history. For example, Abraham Lincoln from Abraham Lincoln: Vampire Hunter is appable, but Alexander Hamilton from the musical Hamilton is not.

✬ Players may play up to two characters in the game, but may only app one per app period.

✬ While we have no age limits on what characters can be applied to Glymmer, please make sure that they character you're applying for is suitable for the setting and can be self-sufficient! If the mods have questions about character suitability, we may take you aside to ask before accepting them. If we find that they aren't suitable for the setting, we will decline the application.

✬ You do not have to reserve a character to app them.

✬ Please fill out the following form and then post it to this page to apply to the game:

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whiteofcrime: (Misc 01 (peers in))

Kaito Kuroba | DCMK | Reserved

[personal profile] whiteofcrime 2019-04-13 05:20 pm (UTC)(link)
OOC Info

Name: Chips
Contact: [plurk.com profile] ch1ps0h0y
Timezone: GMT+10
Age: Older than 20
Characters Currently in Game: N/A
Invite: Ash

Character Info

Character Name: Kaito Kuroba
Canon: Detective Conan/Magic Kaito
Age: 17
Canon Point: Post-chapter 1021 (DC, Fairy's Lip), post-chapter 36 (MK, Sun Halo), post-movie 19 (Sunflower Inferno)
Character Info: Kaito's civilian persona and his thief persona

Why would your character make a good (or bad) phantom thief?

The Good--
He's already got a history of thieving. He's got this. (He's totally not got this.)

According to his most devoted pursuer, Kaito (Kid) is said to have an IQ of 400. As if being a literal genius isn't enough, he also has the apparently natural - or learnt - skill of being able to mimic just about any voice, is able to disguise himself as anyone given the right materials/gear, and also picks up new skills incredibly quickly if his antics in canon are anything to go by. He's shown to have a licence for a motorbike, and seems familiar with driving cars. He also appears to have passing familiarity with aeroplane controls, weirdly enough.

Basically, it seems as though there's not much he can't learn to do, and I say this without trying to exaggerate.

As far as his personality goes, by default he's charismatic, loud, confident - the kind of person everyone knows about even if they don't know him personally. He's the type of person able to put forth incredible stage presence when he wants to, and to also fade into the background where necessary. While he's more of a showman than a traditional thief, the fact remains that despite flaunting himself in the spotlight, he's yet to be caught. He makes backup plans for his backup plans. Even when things go wrong and he flies by the seat of his pants, he's prepared.

Lastly, he's a skilled magician. This means he's got good grounding in how to capture gaze, how to misdirect attention. He can pick locks, escape simple bindings, and is more than familiar with how to set up a heist. He's got the instincts of a thief, even if he never planned to use his talents for thievery. He's even athletic/limber enough to perform crazy stunts and outrun all but the most dogged pursuers.

The Bad--
He can't ice-skate or play billiards without cheating to save his life. But apart from that...

He's got a tendency to become overconfident at times. He's the type to aim for higher stakes, a higher score, and with that risk comes the possibility he'll fall for it. He's emotional, he gets attached, he can't always separate his personal feelings from the work at hand. Oh, he tries to hide it, but he can't erase it. Kaito just cares too much.

He also puts others first before his own personal safety and prefers to trust first rather than suspect. This can be exploited against him in a high stakes environment and potentially screw him out of a prize. Threaten to harm someone innocent and Kaito would rather cut off his own arm than see that person suffer.

At a stretch, the fact that Kaito rigorously plans out various means for acquiring his target and escaping means that it's easy to take advantage of those selfsame plans. Consider it like a game of chess between two masters: if Kaito meets someone who can outwit him (or just...completely throw all his plans out the window), he's done for.

Specialization:
Hacker, because he doesn't see the need to 'specialise' in thievery or grifting when he's already got those locked down, and because punching people is so very unrefined. Might as well pick something that he isn't already familiar with.

Starter thief outfit:
Going to go the route less obvious here and say this style of waistcoat/shirt but in the same colours as his canon Kid outfit. I.e. White vest, white pants, blue shirt, red tie. His mask, if I'm allowed to have this, would look more like one of those futuristic visors rather than a traditional mask - without the futuristic functionality of course. Glows pretentiously but can be turned off. That's about all it can do for now unless he upgrades later.

If the above isn't allowed and I have to go with a traditional mask, then I'll find something suitable.

Powers:
He's got none, and that's really the scariest power of all.. The power of normalcy.

Samples:
They're not strictly canon...but if this is more about getting a feel for consistent voice or ability to write then sample 1 (PSL AU) and sample 2 (thread from his other game).